- Check in: questions about the SyncSketch notes?
- In the 'In Class Hand-off' folder: requested files for revision.
- Polishing workflow (more on that later) highlight: make a list
- Review of common issues including:
Spacing, especially Ease In/Out
There are a few floaty jumps and landings out there. This is resolved usually in a couple of ways. First, placing the squash and stretch poses closer together on the timeline will help. This works for both the takeoff and landing. Second, use a primitive for visualization. Everything is a bouncing ball, right? This will come in handy with Biped later.
Staging, Silhouette, Squash...
A quick primer on camera placement and the 3/4 view (funny enough, I intend this as used in portraiture or figure drawing, not camera lingo)
A few jumps need nothing more than a bit more contrast in posing, bigger squash...
In many cases, a breakdown pose is absent which causes the character to float off the ground, rather than appearing as though they have jumped. The stretch pose is critical for the jump to work, especially on the takeoff.
Balance and Line of Action
The rest of our time will be work in class to finish this assignment off.
(*) ask me what the asterix is for