Note that the Animation Final (AF) assignment listed below is only about the animation. The entirety of your thesis will be assessed in the Project Development Thesis class.
This is what your FIA looks like at the moment - right? I'll replace this image with something cool later. |
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This assignment will account for 10% of your final grade. Hand-in will be due at the end of class 13
(Mon April 8 @ 11:59pm)
Checkpoint (CP) Module 13. This is simply a checkpoint for your progress on the FIA. The 'work-in-progress' version will be like an extension of your Creature Layout (CL) showing a mix of finished and 'placeholder' assets with some basic lighting established. At a minimum, you should have a proxy version of your rig created and added to your Creature Layout (CL). This assignment is a Pass/Fail with only one criteria: did you submit your work in progress?
Hand in will be as follows:
- 960x540 (HD540) resolution
- avi file with MSCRAM compression (or quicktime with H.264)
- no resolution gate, grid or animation controls visible
Items should be named: <Lastname>_<Firstname>_<CP>.avi
(eg. Latour_David_CP.avi)
What I'll be grading on this assignment:
- Did you submit a work-in-progress version by Monday April 8 @ 11:59p?
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(Wed April 24 @ 11:59pm)
Animation Final. (AF) Modules 12-15. This assignment is an assessment of the animation component of your Final Integrated Assignment (FIA). Only the animation is important here - the entirety of your project will be evaluated in your Project Development class. Using your creature rig you sculpted in your Modelling - Advanced class, you will create animation based on the Creature Layout (CL) you submitted in Project Development. The final output should be rendered based on the techniques learned in Digital Character Project Class (Adv. texture and lighting). Notice: 10% of your grade will be based on a progress check in week 13 (Monday April 8 @ 11:59p). The 'work-in-progress' version will be like an extension of your Creature Layout (CL) showing a mix of finished and 'placeholder' assets with some basic lighting established.
Final hand in will be as follows:
- 1280x720 (HD) resolution
- mpeg4 file with H.264 compression (or quicktime with H.264)
- no resolution gate, grid or animation controls visible
Items should be named: <Lastname>_<Firstname>_<AF>.mp4
(eg. Latour_David_AF.mp4)
What I'll be grading on this assignment:
- Did you submit a work-in-progress version by Monday April 8 @ 11:59p?
- Does the movie match your plan from the Creature Layout (CL) assignment?
- Have you used your creature from your Modelling - Advanced class?
- Is the scene staged well, following rules of good composition?
- Do your poses show clear silhouette, solid balance and strong line of action?
- Is the animation completed to a high level of polish?
The Final Integrated Assignment (FIA) will be graded in your production class and will add the criteria:
- Is the project fully textured, lit and rendered?
- Is the FIA completed to a high level of quality?
I'm looking forward to seeing your amazing projects come together.
- Dave
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I've put notes for the Face Rigging Exercise here:
I've put notes for the Face Rigging Exercise here:
Don't worry if the expressions make your brain hurt: eventually they start to make sense! |
Download the working file from class content on FOL. You can also get the working file here:
(https://www.dropbox.com/sh/k6cqcy8vhpom99d/AACfoWrq2v_S5JwjRCO6qNyna?dl=0)