ANI - Final Animation (FA)

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Please refer to FOL for assignment weighting and due date.

Creature and animation by Andrew Brown
(linkedin.com/in/andrew-brown-18ab571a3)

Checkpoint (CP)

This is simply a checkpoint for your progress on the animation of your Final Integrated Assignment (FIA). The 'work-in-progress' version will be like an extension of your rough layout showing a mix of finished and 'placeholder' assets with some basic lighting established. At a minimum, you should have a proxy version of your rig created and added to your layout. The rubric for this checkpoint will be the same as the final hand in. Only the animation and camera layout is considered here. Modeling, rigging and lighting will be assessed in their respective classes, though a poorly created rig can have a serious impact on animation quality. 

Hand in will be as follows:
- 1920x1080 (Full HD) resolution
- .mpeg4 or .mov file with H.264 compression
- no resolution gate, grid or animation controls visible


Items should be named: <Lastname>_<Firstname>_<CP>.mp4
(eg. Latour_David_CP.mp4)


What I'll be grading on this assignment:

  • Have you submitted at least 5 character* seconds (120 fr) of animation?
  • Does the movie match your layout plan?
  • Have you used your creature from your Modelling class?
  • Is the scene composed well, following rules of good staging?
  • Do you follow principles of posing (silhouette, balance, line of action, asymmetry, rhythm, etc.?)
  • Does your character have a believable sense of mass?
  • Do you meet all of the submission requirements?
  • If MoCap is used, is it revised based on principles of animation? (posing, exaggeration, etc.)
  • Have you shown your work for feedback and applied revisions as directed?
*character seconds = (# of animated characters) X (shot length)
For example; if you have a 2 second shot with 2 animated characters, that is 4 character seconds of animation. 
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please refer to FOL for assignment weighting and due date.

Final Animation (FA

This assignment is an assessment of the animation component of the Final Integrated Assignment (FIA). Only the animation is considered here - the other elements of your project will be evaluated in their respective classes. Each student is responsible for at least 5 character* seconds of highly polished animation. (120 fr. @ 24fps)

Using your creature you sculpted in your Modeling class and rigged in your Pipeline class, you will create animation based on your previously created layout. The final output should be rendered based on the real-time rendering techniques learned in Rigging and Pipeline. Students can use motion capture, key-frame animation or a combination of the two. Final render is not required for the animation submission. Students working in a group should submit only the animation they completed. If there are multiple artists animating in a shot, indicate in your submission notes which elements you were responsible for (a shot breakdown description). Featured Principles: Exaggeration, Posing, Staging, Appeal

Final hand in will be as follows:
1920 x 1080 (Full HD) resolution
- mpeg4 or .mov file with H.264 compression (check file size!)
- No resolution gate, grid or animation controls visible

Items should be named: <Lastname>_<Firstname>_<FA>.mp4
(eg. Latour_David_FA.mp4 )

What I'll be grading on this assignment:
  • Have you submitted at least 5 character seconds (120 fr) of animation?
  • Does the movie match your layout plan?
  • Have you used your creature from your Modelling class?
  • Is the scene composed well, following rules of good staging?
  • Do you follow principles of posing (silhouette, balance, line of action, asymmetry, rhythm, etc.?)
  • Does your character have a believable sense of mass?
  • Is the animation completed to a high level of polish?
  • If MoCap is used, is it revised based on principles of animation? (posing, exaggeration, etc.)
  • Have you shown your work for feedback and applied revisions as directed?
The other elements of your project will be evaluated in their respective classes, only the animation of the Final Integrated Assignment (FIA) will be graded in this class. 
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