Simple Rig (SR)



Please refer to FOL for assignment weighting and due date.

Simple Rig (SR)

Using the the geometry provided create a character rig with the Advanced Skeleton auto rigging toolset shown. Only the body needs to be rigged; the face can be left unrigged. Using that rig, create 4 poses with all the features of great posing (*). These poses will be play-blasted out as jpeg images.(**) Mindful of Valence and Arousal: The poses must be: Ecstatic (high, positive), Terrified (high, negative), Despair (low, negative) and Relaxed (low, positive). Use the timed posing workflow from class, each finished pose should take no more than 20 minutes each. Featured principles: Posing (Solid Drawing), Staging, Appeal.

What I'll be grading on this assignment: 
  1. Does the pose clearly convey the emotion intended? 
  2. Have you placed your camera to stage the character clearly and effectively? 
  3. Are you applying principles of posing balance, line of action, silhouette? 
  4. Are you using the character rigged in class? 
  5. Have you handed in your work named correctly and in the correct format?
Hand in will be as follows:
  • 1920 x 1080 resolution image 
  • No controls visible
  • Each image will be named <Last>_<First>_<first letter>.jpg 
                            (eg. Latour_David_E.jpg for the Ecstatic pose)
Be sure to update!


No zip files please!



If you're struggling with the auto rigging tools, review the tutorial videos on this YouTube Channel: Advanced Skeleton


If you're experimenting with MoCap on the Character Rig
 - check out this video where I map mocap using HumanIK

https://youtu.be/zvkhOqf7iCY





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Some handy pages about posing to start with. There is lots of info out there:  research this!

Larry Lauria - on posing





(*) Some principles of posing:

Line of Action - the internal forces within a pose, especially through the core of the body
Silhouette - the 'readability' of the pose outline, including elements framed within the outline.
Balance - how the mass of the body is supported also considering inertia and external forces.
Structure - avoid 'breaking the bones' of your character, staying within reasonable limits.
Asymmetry - variation between features on opposite sides of the body (arms, legs, brows etc.)
Flow Lines - external contours that guide your audience's eye to important information.
Rhythm - contrast between straight and curving lines in the pose to add visual appeal.

(**) Terrible quality jpeg images from Maya?

Try adding the following to your Maya.env setup file (located in your Maya setup Documents>Maya>2020>..) 

If you don’t already have one, create a text file called Maya.env in your Maya profile area. This file is for setting all kinds of Maya environment variables. The variable you want to add to the text file is:

AW_JPEG_Q_FACTOR = 100;

100 being maximum quality. All the different variables are in the Maya help documents. For example, there’s one for setting jpeg sub-sampling options too.